![]() This looks awful to meĤ) adding a passive skill with either an equipment or charstats.txt Another problem is that the aura has a +255% cap.ģ) either "1)" or "2)" with another equipment slot instead of a small charm Also the aura is buggy and might not always refresh (it bugged on characters death to me). It's hard to explain to your user about "an aura that gives a hidden no range stat". At maximum +155% mf can be given per item without some handling.Ģ) Add a unique small charm with a aura that gives +100% mfĪ bit harder and also not clean. ![]() The "carry1" property can be exploited by players. ![]() Occupies one inventory slot unnecessarily. Makes unique small charms drop from monsters unintentionally. Despite the OP being a bit rude I think this question remains open, as to me no methods seem satisfactory.ġ) Add a unique "carry1" small charm that directly gives +100% mfĮasy to do but not clean.
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